Deadlands Brooklyn

Special Delivery
A little bundle of joy is coming to town

When arriving in Sin City Nathaniel Owens came upon an ambushed caravan and was flagged down by a panicked young woman. The young lady identified herself as Laura Giles and confesses that she knows that what was being transported in the crate was some kind of wild beast and that if the robbers unbox it then it could be very dangerous.

Nathaniel met with The Kingfish, who belived it was the Sidewinder gang who pulled of the attack, and the other members of the Irregulars. After discussing the events they decided that Laura’s story didn’t quite add up… They found her at the Grand Illusion where she was staying and upon pressing her further she admitted to having more of a connection to the shipment but was unwilling to divulge the details. She was, however, willing to part will a considerable bounty which cleared up any other questions the heros may have had. After an awkward attempt at a nightcap by Melvin the group headed the Sidwinder’s hideout.

Arriving just after dawn the Irregulars snuck up the Sidewinders hideout and discovered that it had been the scene of some kind of fight and that the tracks led into a nearby cave. That was when they noticed a figure standing above the cave entrance watching them. The man that used to be a member of the Sidewinders attacked the party and when fired up revealed itself to be a horror inhabiting the body of the former outlaw. After gunning down the abomination Melvin had the clever idea to scrounge for the remaining dynamite the gang had to blow up the cave entrance. The beast they were hunting escape just before the dynamite exploded but did not escape the blast and was greeted by a hail of gunfire.

After blasting the abomination to pieces they loaded up the carcasses and brought the creature back with no small amount of fanfare to Socrates Pond at the Collegium hall.

The mystery of Gladstone McGuinness
the first of many good time parties in the city that always sleezes

The former members of Auburns Irregulars have gathered in Sin City to investigate a report regarding their comrade in arms Gladstone McGuiness.

Gladstone recently acquired a strike that is located outside of town. Gladstone won the strike in a card game with the owner Otis Merriweather and a card shark named Silus Chase.

After visiting the The Kingfish at the The KnuckledusterGladstone was an outspoken drunk and it was no small surprise when he won the deed. Since the game he went to his strike he disappeared and it would now be coming up for auction.

The party discovers that Gladstone frequented Finnegan’s where they heard a rumor that the mine is now haunted.

A little later that night the party can found the former owner drowning his woes at Brewhouse.

Otis Merryweather had been working that strike since it first had silver in it, he always knew it held the motherload. After the Silver ran dry he bought it for a song and worked that strike everyday even though he had little to show for it. When ghostrock was first found in the basin he began with renewed vigor and finally had his first luck when he struck ghost rock. After bringing back his first haul he though he was on a hot streak and thats when he lost it all at the tables. When leaving the Brewhouse Zeke spotted Liam O’Shea following the Melvin and Otis. After getting the drop on Liam he admitted that his only concern was for Gladstone and that some of the Shamrocks had gone looking for him at his mine only to have a run in with the specter. Most assume whatever apparition haunts the mine is what did him in but no one dares go near it for fear of the specter that now haunts the grounds. The Irregulars were hot to discover what was going on and got Otis sober enough to lead them to the strike that night.

They call it A MIIIIIINE

The strike is typical of those in the area, a small stream runs through the modest camp and everything looks well worn and used. There is a small shack built into the hillside with a chimney poking through the roof. While scouting Zeke saw first hand that the stories were true in the dead of night a specter crawled from the mine stalked about the camp. Deciding to return in the morning the Irregulars bedded down for the night and when they returned to investigate the shack revealed layers of dust, and dried blood on the floorboards. No one had been to the strike for weeks. There were however, tracks and trail of blood from a body being dragged into the mine.

At the bottom of the mine shaft they discovered the specter was actually Gladstone himself. His body was at the center of some kind of dark ritual and his ghost was working aimlessly at the rock walls. There was still some shred of his former self left however and Gladstones ghost came to his senses long enough to realize what had happened to him and begged to be buried an his soul put to rest.

Otis Merriweather, who fled the mine as soon as he first sighted the specter, was gunned down by members of the The Blackhearts who had set themselves to attempting to ambush the Irregulars. After a brief but brutal gun battle 4 Blackhearts lay dead or dying including Bo Deeds. The spirit of Gladstone also revealed the location of his deed and asked his friends to avenge his death. Many questions still remained however, where was Silas Chase? Who was ultimately responsible for Gladstones death? Were the Blackhearts the ones who performed the ghastly ritual or just unwitting muscle?

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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